Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
void GetInputTouchState
(
ETouchIndex::Type FingerIndex,
float & LocationX,
float & LocationY,
bool & bIsCurrentlyPressed
) const
Retrieves the X and Y screen coordinates of the specified touch key. Returns false if the touch index is not down