Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual APlayerState * GetNextViewablePlayer
(
int32 dir
)
Get next active viewable player in PlayerArray.
Parameter |
Description |
---|---|
dir |
is the direction to go in the array |