APlayerController::InputTouch

Handles a touch screen action

Windows
MacOS
Linux

Override Hierarchy

APlayerController::InputTouch()

AVirtualCameraPlayerControllerBase::InputTouch()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerController.cpp

Syntax

virtual bool InputTouch
(
    uint32 Handle,
    ETouchType::Type Type,
    const FVector2D & TouchLocation,
    float Force,
    FDateTime DeviceTimestamp,
    uint32 TouchpadIndex
)

Remarks

Handles a touch screen action

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