Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Play a force feedback pattern on the player's controller
Parameter |
Description |
---|---|
ForceFeedbackEffect |
The force feedback pattern to play |
bLooping |
Whether the pattern should be played repeatedly or be a single one shot |
bIgnoreTimeDilation |
Whether the pattern should ignore time dilation |
bPlayWhilePaused |
Whether the pattern should continue to play while the game is paused |
Tag |
A tag that allows stopping of an effect. If another effect with this Tag is playing, it will be stopped and replaced |