APlayerController::OnNetCleanup

Handles cleaning up the associated Actor when killing the connection

Windows
MacOS
Linux

Override Hierarchy

AActor::OnNetCleanup()

APlayerController::OnNetCleanup()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerController.cpp

Syntax

virtual void OnNetCleanup
(
    class UNetConnection * Connection
)

Remarks

Handles cleaning up the associated Actor when killing the connection

Parameters

Parameter

Description

Connection

the connection associated with this actor

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