PendingSwapConnection

This is set on the OLD PlayerController when performing a swap over a network connection so we know what connection we're waiting on acknowledgment from to finish destroying this PC (or when the connection is closed)

Windows
MacOS
Linux

Syntax

UNetConnection * PendingSwapConnection

Remarks

This is set on the OLD PlayerController when performing a swap over a network connection so we know what connection we're waiting on acknowledgment from to finish destroying this PC (or when the connection is closed)

See Also

GameModeBase::SwapPlayerControllers()

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