Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual bool PopInputComponent
(
UInputComponent * Input
)
Removes given inputcomponent from the input stack (regardless of if it's the top, actually).