APlayerController::PopInputComponent

Removes given inputcomponent from the input stack (regardless of if it's the top, actually).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerController.cpp

Syntax

virtual bool PopInputComponent
(
    UInputComponent * Input
)

Remarks

Removes given inputcomponent from the input stack (regardless of if it's the top, actually).

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