APlayerController::ReceivedSpectatorClass

Called to notify the controller that the spectator class has been received.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerController.cpp

Syntax

virtual void ReceivedSpectatorClass
(
    TSubclassOf< ASpectatorPawn > SpectatorClass
)

Remarks

Called to notify the controller that the spectator class has been received.

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