APlayerController::ServerAcknowledgePossession

Acknowledge possession of pawn

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ServerAcknowledgePossession
(
    class APawn * P
)

Remarks

Acknowledge possession of pawn

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