APlayerController::SetMouseLocation

Positions the mouse cursor in screen space, in pixels.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerController.cpp

Syntax

void SetMouseLocation
(
    const int X,
    const int Y
)

Remarks

Positions the mouse cursor in screen space, in pixels.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss