AWorldSettings::FixupDeltaSeconds

Returns the delta time to be used by the tick. Can be overridden if game specific logic is needed.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h

Include

#include "GameFramework/WorldSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp

Syntax

virtual float FixupDeltaSeconds
(
    float DeltaSeconds,
    float RealDeltaSeconds
)

Remarks

Returns the delta time to be used by the tick. Can be overridden if game specific logic is needed.

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