Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include |
#include "GameFramework/RootMotionSource.h" |
enum ERootMotionSourceSettingsFlags
{
UseSensitiveLiftoffCheck = 0x01,
DisablePartialEndTick = 0x02,
IgnoreZAccumulate = 0x04,
}
Name |
Description |
---|---|
UseSensitiveLiftoffCheck |
Source will switch character to Falling mode with any "Z up" velocity added. |
DisablePartialEndTick |
If Duration of Source would end partway through the last tick it is active, do not reduce SimulationTime. |
IgnoreZAccumulate |
Whether to ignore impact to Z when accumulating output to Velocity Setting this flag on override sources provides the same behavior as animation root motion |
Enumeration for RootMotionSource settings