| FSparseDelegate
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
struct FActorDestroyedSignature : public TSparseDynamicDelegate< FActorDestroyedSignature_MCSignature, AActor, FActorDestroyedSignatureInfoGetter >