Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementReplication.h |
Include |
#include "GameFramework/CharacterMovementReplication.h" |
enum ENetworkMoveType
{
NewMove,
PendingMove,
OldMove,
}
Name |
Description |
---|---|
NewMove |
|
PendingMove |
|
OldMove |