Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
Include |
#include "GameFramework/CheatManager.h" |
struct FDebugTraceInfo
Debug Trace info for capturing
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bInsideOfObject |
This is when blocked and penetrating |
|
float |
CapsuleHalfHeight |
Half collision capsule height. |
|
float |
CapsuleRadius |
Half collision capsule radius. |
|
HitImpactNormalEnd |
Hit ImpactNormal End. |
|
|
HitLocation |
Hit Location. |
|
|
HitNormalEnd |
Hit Normal End. |
|
|
HitNormalStart |
Hit Normal Start. |
|
|
LineTraceEnd |
Line Trace End. |
|
|
LineTraceStart |
Line Trace Start. |
Name | Description | |
---|---|---|
|
FDebugTraceInfo() |