| TBaseMulticastDelegate_OneParam< void, AGameModeBase * >
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
class FGameModeInitializedEvent : public TBaseMulticastDelegate_OneParam< void, AGameModeBase * >
GameMode initialization has occurred
Called at the end of AGameModeBase::InitGame
AGameSession has also been initialized
Possible some child level initialization hasn't finished