FInputActionKeyMapping::FInputActionKeyMapping

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h

Include

#include "GameFramework/PlayerInput.h"

Syntax

FInputActionKeyMapping
(
    const FName InActionName,
    const FKey InKey,
    const bool bInShift,
    const bool bInCtrl,
    const bool bInAlt,
    const bool bInCmd
)

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