FInputActionKeyMapping::FInputActionKeyMapping
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h
|
Include
|
#include "GameFramework/PlayerInput.h"
|
FInputActionKeyMapping
(
const FName InActionName,
const FKey InKey,
const bool bInShift,
const bool bInCtrl,
const bool bInAlt,
const bool bInCmd
)
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