| FInputModeDataBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
struct FInputModeDataBase
Abstract base class for Input Mode structures
Name | Description | |
---|---|---|
|
~FInputModeDataBase() |
Name | Description | ||
---|---|---|---|
|
ApplyInputMode ( |
Derived classes override this function to apply the necessary settings for the desired input mode |
|
|
SetFocusAndLocking ( |
Utility functions for derived classes. |