float SmoothNetUpdateTime
How long to take to smoothly interpolate from the old pawn position on the client to the corrected one sent by the server. Must be >= 0. Not used for linear smoothing.
float SmoothNetUpdateTime
How long to take to smoothly interpolate from the old pawn position on the client to the corrected one sent by the server. Must be >= 0. Not used for linear smoothing.