Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h |
Include |
#include "GameFramework/PlayerMuteList.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp |
bool IsPlayerMuted
(
const class FUniqueNetId & PlayerId
)
Is a given player currently muted
true if the playerid is muted, false otherwise
Parameter |
Description |
---|---|
PlayerId |
player to query mute state |