FRootMotionSource::GetStartTime

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Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp

Syntax

float GetStartTime() const

Returns

the StartTime - time this source should start (in character movement client time)

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