Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include |
#include "GameFramework/RootMotionSource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
static void NetSerializeRMSArray
(
FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess,
TArray< TSharedPtr< FRootMotionSource > > & RootMotionSourceArray
)
Helper function for serializing array of root motion sources