Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h |
Include |
#include "GameFramework/RootMotionSource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp |
bool operator==
(
const FRootMotionSourceGroup & Other
) const
Comparison operator - needs matching Sources along with identical states in those sources