| TStructOpsTypeTraitsBase2
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementReplication.h |
Include |
#include "GameFramework/CharacterMovementReplication.h" |
template<>
struct TStructOpsTypeTraits< FCharacterNetworkSerializationPackedBits > : public TStructOpsTypeTraitsBase2< FCharacterNetworkSerializationPackedBits >
Name |
Description |
---|---|
WithNetSerializer |