Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
uint16 ApplyRootMotionSource
(
TSharedPtr< FRootMotionSource > SourcePtr
)
Apply a RootMotionSource to current root motion
LocalID for this Root Motion Source