UCharacterMovementComponent::CanStepUp

Returns true if we can step up on the actor in the given [FHitResult](API\Runtime\Engine\Engine\FHitResult).

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual bool CanStepUp
(
    const FHitResult & Hit
) const

Remarks

Returns true if we can step up on the actor in the given FHitResult.

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