UCharacterMovementComponent::CheckWaterJump

Check if swimming pawn just ran into edge of the pool and should jump out.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual bool CheckWaterJump
(
    FVector CheckPoint,
    FVector & WallNormal
)

Remarks

Check if swimming pawn just ran into edge of the pool and should jump out.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss