UCharacterMovementComponent::GetRVOAvoidanceUIDFast

END [IRVOAvoidanceInterface](API\Runtime\Engine\AI\IRVOAvoidanceInterface) a shortcut function to be called instead of GetRVOAvoidanceUID when callee knows it's dealing with a char movement comp

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Syntax

int32 GetRVOAvoidanceUIDFast() const

Remarks

END IRVOAvoidanceInterface a shortcut function to be called instead of GetRVOAvoidanceUID when callee knows it's dealing with a char movement comp

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