Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
void SetGroundMovementMode
(
EMovementMode NewGroundMovementMode
)
Set movement mode to use when returning to walking movement (either MOVE_Walking or MOVE_NavWalking). If movement mode is currently one of Walking or NavWalking, this will also change the current movement mode (via SetMovementMode()) if the new mode is not the current ground mode.
Parameter |
Description |
---|---|
NewGroundMovementMode |
New ground movement mode. Must be either MOVE_Walking or MOVE_NavWalking, other values are ignored. |
GroundMovementMode