| IRVOAvoidanceInterface::SetRVOAvoidanceWeight()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
Include |
#include "GameFramework/CharacterMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
virtual void SetRVOAvoidanceWeight
(
float Weight
)
Store the AvoidanceWeight generated by the Avoidance Manager