bUseFlatBaseForFloorChecks

Performs floor checks as if the character is using a shape with a flat base.

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Syntax

uint8 bUseFlatBaseForFloorChecks: 1

Remarks

Performs floor checks as if the character is using a shape with a flat base. This avoids the situation where characters slowly lower off the side of a ledge (as their capsule 'balances' on the edge).

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