Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
Include |
#include "GameFramework/CheatManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
virtual void BugItGo
(
float X,
float Y,
float Z,
float Pitch,
float Yaw,
float Roll
)
This will move the player and set their rotation to the passed in values. We have this version of the BugIt family as it is easier to type in just raw numbers in the console.