UCheatManager::DestroyTarget

Destroy the actor you're looking at.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

virtual void DestroyTarget()

Remarks

Destroy the actor you're looking at.

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