UCheatManager::ProcessConsoleExec

This function handles a console exec sent to the object; it is virtual so 'nexus' objects like a player controller can reroute the command to several different objects.

Windows
MacOS
Linux

Override Hierarchy

UObject::ProcessConsoleExec()

UCheatManager::ProcessConsoleExec()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

virtual bool ProcessConsoleExec
(
    const TCHAR * Cmd,
    FOutputDevice & Ar,
    UObject * Executor
)

Remarks

This function handles a console exec sent to the object; it is virtual so 'nexus' objects like a player controller can reroute the command to several different objects.

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