UCheatManager::RegisterForOnCheatManagerCreated

Register a delegate to call whenever a cheat manager is spawned; it will also be called immediately for cheat managers that already exist at this point

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

static FDelegateHandle RegisterForOnCheatManagerCreated
(
    FOnCheatManagerCreated::FDelegate && Delegate
)

Remarks

Register a delegate to call whenever a cheat manager is spawned; it will also be called immediately for cheat managers that already exist at this point

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