UCheatManager::SetLevelStreamingStatus

Streaming level debugging

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

virtual void SetLevelStreamingStatus
(
    FName PackageName,
    bool bShouldBeLoaded,
    bool bShouldBeVisible
)

Remarks

Streaming level debugging

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