Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
Include |
#include "GameFramework/CheatManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
virtual void Slomo
(
float NewTimeDilation
)
Modify time dilation to change apparent speed of passage of time. e.g. "Slomo 0.1" makes everything move very slowly, while "Slomo 10" makes everything move very fast.