UCheatManager::Slomo

Modify time dilation to change apparent speed of passage of time.

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h

Include

#include "GameFramework/CheatManager.h"

Source

/Engine/Source/Runtime/Engine/Private/CheatManager.cpp

Syntax

virtual void Slomo
(
    float NewTimeDilation
)

Remarks

Modify time dilation to change apparent speed of passage of time. e.g. "Slomo 0.1" makes everything move very slowly, while "Slomo 10" makes everything move very fast.

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