Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/FloatingPawnMovement.h |
Include |
#include "GameFramework/FloatingPawnMovement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/FloatingPawnMovement.cpp |
virtual bool LimitWorldBounds()
Prevent Pawn from leaving the world bounds (if that restriction is enabled in WorldSettings)