UGameUserSettings::IsVersionValid

Check if the current version of the game user settings is valid.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

virtual bool IsVersionValid()

Remarks

Check if the current version of the game user settings is valid. Sub-classes can override this to provide game-specific versioning as necessary.

Returns

True if the current version is valid, false if it is not

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