Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
Include |
#include "GameFramework/GameUserSettings.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
virtual bool IsVersionValid()
Check if the current version of the game user settings is valid. Sub-classes can override this to provide game-specific versioning as necessary.
True if the current version is valid, false if it is not