UGameUserSettings::SetDynamicResolutionEnabled

Sets the user setting for dynamic resolution.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

void SetDynamicResolutionEnabled
(
    bool bEnable
)

Remarks

Sets the user setting for dynamic resolution. See [UGameUserSettings::bUseDynamicResolution](API\Runtime\Engine\GameFramework\UGameUserSettings\bUseDynamicResolution).

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