UGameUserSettings::SetOverallScalabilityLevel

Changes all scalability settings at once based on a single overall quality level

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h

Include

#include "GameFramework/GameUserSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp

Syntax

virtual void SetOverallScalabilityLevel
(
    int32 Value
)

Remarks

Changes all scalability settings at once based on a single overall quality level

Parameters

Parameter

Description

Value

0:low, 1:medium, 2:high, 3:epic, 4:cinematic

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