| UObjectBase
|
Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include |
#include "GameFramework/WorldSettings.h" |
class UHierarchicalLODSetup : public UObject
Name | Description | ||
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|
TArray< struct ... |
HierarchicalLODSetup |
Hierarchical LOD Setup |
|
TSoftObjectPtr<... |
OverrideBaseMaterial |
Name | Description | |
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|
UHierarchicalLODSetup() |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |