Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h |
Include |
#include "GameFramework/InputSettings.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp |
void GetAxisMappingByName
(
const FName InAxisName,
TArray< FInputAxisKeyMapping > & OutMappings
) const
Retrieve all axis mappings by a certain name.