PlaneConstraintOrigin

The origin of the plane that constrains movement, if plane constraint is enabled.

Windows
MacOS
Linux

Syntax

FVector PlaneConstraintOrigin

Remarks

The origin of the plane that constrains movement, if plane constraint is enabled. This defines the behavior of snapping a position to the plane, such as by SnapUpdatedComponentToPlane().

See Also

[bConstrainToPlane](API\Runtime\Engine\GameFramework\UMovementComponent\bConstrainToPlane)

SetPlaneConstraintOrigin().

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