Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h |
Include |
#include "GameFramework/PlayerInput.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp |
void SetAxisProperties
(
const FKey AxisKey,
const FInputAxisProperties & AxisProperties
)
Gets the axis properties for a given AxisKey. Returns if true if AxisKey was found in the AxisConfig array.