Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h |
Include |
#include "GameFramework/SpringArmComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp |
virtual FRotator GetDesiredRotation() const
Returns the desired rotation for the spring arm, before the rotation constraints such as bInheritPitch etc are enforced.