USpringArmComponent::GetUnfixedCameraPosition

Get the position where the camera should be without applying the Collision Test displacement

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h

Include

#include "GameFramework/SpringArmComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp

Syntax

FVector GetUnfixedCameraPosition() const

Remarks

Get the position where the camera should be without applying the Collision Test displacement

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