SocketName

The name of the socket at the end of the spring arm (looking back towards the spring arm origin)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h

Include

#include "GameFramework/SpringArmComponent.h"

Syntax

static const FName SocketName;

Remarks

The name of the socket at the end of the spring arm (looking back towards the spring arm origin)

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