UTouchInterface::Activate

Make this the active set of touch controls

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h

Include

#include "GameFramework/TouchInterface.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/TouchInterface.cpp

Syntax

virtual void Activate
(
    TSharedPtr< SVirtualJoystick > VirtualJoystick
)

Remarks

Make this the active set of touch controls

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss