GetAllDefaultTextureFormats

Returns all the texture formats which can be returned by GetDefaultTextureFormatName

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/TextureResource.h

Include

#include "TextureResource.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

void GetAllDefaultTextureFormats
(
    const class ITargetPlatform * TargetPlatform,
    TArray< FName > & OutFormats,
    bool bSupportDX11TextureFormats
)

Remarks

Returns all the texture formats which can be returned by GetDefaultTextureFormatName

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss