Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture.cpp |
void GetAllDefaultTextureFormats
(
const class ITargetPlatform * TargetPlatform,
TArray< FName > & OutFormats,
bool bSupportDX11TextureFormats
)
Returns all the texture formats which can be returned by GetDefaultTextureFormatName